Winterwall House Rules
- A character may sacrifice his or her shield in order to remove all damage from one physical attack. This applies to magic shields, as well.
Experience Point Rewards
- Experience points are rewarded for treasure, but only treasure that is SPENT. This is to encourage a sword & sorcery feel.
- Roleplaying is expected-there will be no XP rewards for such.
- Experience is also rewarded for defeating monsters. Notice the use of the word defeated, not killed.
We will be using the Law/Chaos/Neutral alignment axis(axises?). Yeah, it’s vague. I like that.